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Farming Simulator 2019

It is finally time that I wrote an article on not only the series that got my Youtube Channel started, but the latest game in its series. Farming Simulator 2019 is the latest and greatest from developer Giants Software. Farming Simulator as a whole is not a series for those who play only action or story driven games, as its name is the game precisely.

Farming Simulator 19 as a stock game features a complete sandbox environment, as the players only objective is to grow their farming empire. This can be performed through various acts such as; general grain agriculture as pictured above, animal husbandry, and growth with helping other farms complete various tasks around their farms.

A few of the new features that Farming Simulator 2019 has over its predecessors are as follows; Entirely buildable/customizable farms via placeable working structures, “Tip Anywhere” which allows for dumping on the ground anywhere that is owned by the farmer, ownable/buyable plots, player buys land instead of just a single field. As well as different game-play mechanics, Giants Software also added got licensing for John Deere equipment as well as Wilson and Lode King. This adds in an entire new array of American based field equipment as well as new grain/commodity and livestock trailers.

As well as the new options for your farm, your vehicles, Farming Simulator 19 also features brand new animals to use for the players agricultural growth. The new animals are a new range of cows to utilize for dairy purposes as well as horses. Horses can be ridden around the different maps to different scenic locations. In fact, riding them is a requirement for people who wish to actually make money off of them. So in an indirect and lowly detailed way, horse training can be added to the methods of game-play.

As with every Farming Simulator in the past, Farming Simulator 2019 is heavily driven by modifications and DLC’s that are posted and published by not only Giants themselves, but other authors all around the globe. If there is something that was missed by Giants that is regularly used in the agricultural world, you better believe its out there somewhere as a mod. As well as having the mods, Farming Simulator is actually one of the easiest games that I personally have come across. It is generally an easy one step concept of taking the zip file, and placing it in the mods folder. Thats it!

I will be revisiting Farming Simulator 2019 on my channel soon and when it is available, a new article will be posted here on Max Level Mag. As well as the new article, the video will be posted here. If you go there and you like what you see then please Subscribe.


Playstation Lifestyle PlayStation News

The Division 2 Stakes Its Claim by Topping the PlayStation Store for March 2019


The Division 2 Stakes Its Claim by Topping the PlayStation Store for March 2019

March 2019 was an exceptionally busy month for games. With releases like Devil May Cry 5The Division 2, and Sekiro: Shadows Die Twice, it was almost impossible to keep up with everything being released. It was  also almost impossible to determine which game would ultimately come out on top. However, it looks like the soldiers fighting for Washington, D.C. proved to be most successful, as The Division 2 was the number one game on the PlayStation Store for March 2019. It was followed closely by Sony’s MLB The Show 19, which is always a hot seller.

Here are the full charts for the PlayStation Store from March 2019

PlayStation 4 Games

  1. Tom Clancy’s The Division 2
  2. MLB The Show 19
  3. Sekiro: Shadows Die Twice
  4. Devil May Cry 5
  5. Grand Theft Auto V
  6. NBA 2K19
  7. Minecraft: PlayStation 4 Edition
  8. Far Cry New Dawn
  9. Rainbow Six Siege
  10. FIFA 19

PlayStation VR Games

  1. Beat Saber
  2. Job Simulator
  3. Superhot VR
  4. Arizona Sunshine
  5. PlayStation VR Worlds
  6. Gun Club VR
  7. Until Dawn: Rush of Blood
  8. Surgeon Simulator: Experience Reality
  9. Astro Bot Rescue Mission
  10. Borderlands 2 VR

Free-to-Play Games

  1. Apex Legends
  2. Fortnite
  3. Pro Evolution Soccer 2019 Lite
  4. War Face
  5. Dissidia Final Fantasy NT Free Edition
  6. Realm Royale
  7. Brawlhalla
  8. H1Z1: Battle Royale
  9. Warframe
  10. 3on3 FreeStyle

PlayStation Vita Games

  1. Jak and Daxter Collection
  2. Trillion: God of Destruction
  3. Mary Skelter: Nightmares
  4. God of War: Collection PS Vita
  5. Metal Gear Solic 3: Snake Eater – HD Collection PS Vita
  6. Persona 4 Golden
  7. Superdimension Neptune VS Sega Hard Girls
  8. Minecraft: PS Vita Edition
  9. Cosmic Star Heroine
  10. Metal Gear Solid 2: Sons of Liberty – HD Edition PS Vita

PS4 Themes

  1. Tom Clancy’s The Division 2 – Dynamic Theme
  2. Red Moon Samurai Theme
  3. Legacy Dashboard Theme
  4. Assassin’s Creed Odyssey – New Dynamic Theme
  5. 1980s Retro City Theme
  6. Edge of the Galaxy 4K Dynamic Theme
  7. Alien Laser Cat Dynamic Theme
  8. Awake Wolf HiQ Theme
  9. Lonely Nights Theme
  10. Absolute Universe 4k Dynamic Theme

PlayStation Classics

  1. Grand Theft Auto: San Andreas
  2. Bully
  3. Psychonauts
  4. Destroy All Humans! 2
  5. The Warriors
  6. Jak and Daxter: The Precursor Legacy
  7. Destroy All Humans!
  8. Grand Theft Auto: Vice City
  9. Star Ocean Till the End of Time
  10. Red Faction II

[Source: PlayStation Blog]

Read the original article

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PlayStation’s: State of Play Streams

25 March 2019

Today the new video showcase for PlayStation: State of Play will broadcast live at 2:00 p.m. PST | 5:00 p.m. EST.

State of Play’s first episode will be a live event, giving Sony a chance to interact with its fan base. Sony plans to use the new format to give updates and announcements for the PS4 and PS VR and today’s event features trailers, announcements, and some new gameplay footage.

We will post news on todays episode after it wraps up.

You can tune in on –> Twitch , YouTube , Twitter and Facebook


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Monster Energy Supercross 2 Launch Trailer

05. Feb, 2019

Milestone has released a launch trailer for Monster Energy Supercross 2. Experience the life of a supercross champion. Featuring over 80 official racers, 17 tracks at launch, and a track editor.

Monster Energy Supercross 2 is available on February 8th on PS4, XB1, Switch, and PC.

Check out the trailer here.


Read the press release below.

February 5th, 2019. MILAN, Italy – Milestone is proud to announce the launch of Monster Energy Supercross – The Official Videogame 2, the only game where players can step into the boots of an official Supercross Champion and experience the exciting life of a professional athlete in the most competitive and highest profile off-road motorcycle racing championship in the world.

Today available in early accesses for those who pre-ordered the digital Special Edition, Monster Energy Supercross – The Official Videogame 2 will be globally available on February 8th, on PlayStation®4, Xbox One, Windows PC®/STEAM and Nintendo Switch™.

The new edition puts players at the center of the game with a renewed career mode, an enhanced track editor, additional training compounds and customization items and improved playability.

Live the life of a Champion.

Since the life of a real Supercross Champion isn’t just at the races, the new Career of Supercross 2 has been developed to offer players an engaging and progressive gaming experience both in and out of track. Increase your fame and conquer fans’ hearts to attract the biggest sponsors, manage rivalry with other racers and raise you experience to unlock new game contents.

Improved playability.

Gameplay has been completely redesigned in order to be even more accurate and realistic. The new Advanced Inertial Response allows a smoother control of the aerial phase, to freely perform scrubs and whips. Also, with the Real Terrain Collision technology, ground is now much more detailed and natural, impacting on how bikes react in different sections of the track. To make the game more accessible to new players, the Dynamic Flow Aid helps to always find the ideal trajectory to jump and land.

Infinite tracks, endless gameplay.

The highly-appreciated Track Editor is now easier and richer, to create spectacular tracks with more parts to combine and create your unique gameplay. All the amazing tracks created by players, can be shared both with friends and the community, to create customized races and championships. A new Guided Tutorial will now help players to create their tracks more easily and quickly.

Make your own style.

Customization reaches a new level in Monster Energy Supercross – The Official Videogame 2. Players will be able to make their rider unique, thanks to more than 3,000 customizable items, from physical appearance to the long list of accessories to wear during races. On the track, there’s more than 300 customizable mechanical parts to always find the right feeling with the bike. And, if you deserve it, you can also celebrate your success choosing your preferred emote among the many you will unlock during the game.

Be the protagonist official 2018 season.

There are more than 80 official racers from the 2018 season with some of the most famous such as reigning 450SX Class champion, Jason Anderson, and Marvin Musquin and, for the first time making his appearance in the videogame, Eli Tomac; all of the riders have been accurately reproduced, thanks to a renewed face scanning technology. The 17 tracks available at launch, including the new NRG and Raymond James stadiums, fully recreate the innovative track designs and incredible atmosphere of a Supercross race, including its renowned fireworks and TV-styled replay cameras set inside the most recognizable and prestigious stadiums in America.

Monster Energy Supercross – The Official Videogame 2 will be globally available February 8th , 2019 on PlayStation®4, Xbox One, Windows PC®/STEAM and Nintendo Switch™.

What do you think of this update, let us know in the Forums or on Twitter using #AskPSNation.

Written by Matt Engelbart

Matt Engelbart

I love all things video games. When I am not gaming I am watching the Kansas City Chiefs and Royals, BBQing, and reading.

Monster Energy Supercross 2 Launch Trailer

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Respawn Entertainment’s Apex Legends Available Now

04. Feb, 2019

Earlier this week, rumor spread of a new Battle Royale game would be coming from Respawn Entertainment. Now it seems those rumors were accurate; a Battle Royale shooter set in the Titanfall universe was released for free today. Titled “Apex Legends”, this new shooter features eight “Legends” for players to choose from, each with their own unique abilities and style of play. Some legends include an interdimensional teleportation specialist calling herself Wraith, a technological tracker who goes by Bloodhound, and a scout droid with a zip line and grappling hook, all of which look like they may were pulled straight from Titanfall 2‘s multiplayer offerings.

As previously stated, Apex Legends is a new team-based shooter in the burgeoning Battle Royale genre, meaning the last team standing wins. When the game starts, teams choose where they want to drop onto the map using the “Jumpmaster” system. Teams also have access to a ping system, a dedicated button that marks anything on the map; enemies, weapons, ammo, and anything else on the map. This system should allow teams without voice chat to still be able communicate quickly. Lastly, Respawn Beacons are single use locations marked on the map that show where downed allies can be revived. Tread carefully, as players are vulnerable while reviving teammates.

Being a free-to-play game, Apex Legends also includes some microtransactions. These include purchasable cosmetic items and premium currency. The premium currency, Called Apex Coins, can be used to purchase weapons and character skins, Legends (6 are free from the start, two are unlockable), and Apex Packs: loot packs containing any number of cosmetic items, crafting material, or character quips. It should be noted that Respawn saw fit to show the Probability rates of the rarity of items Apex Packs contain.

Respawn seem fully committed to making this a “proper live service game,” and so I think we can expect them to push updates for this regularly. Apex Legends is available now for PlayStation 4, Xbox One, and PC via Origin store.

Max PS-4 News Playstation Lifestyle PlayStation News

Sony CFO Doesn’t Think Cloud Gaming Will Impact Consoles in the Near Future

cloud gaming

Following the publication of Sony’s latest financial report, Chief Financial Officer Hiroki Totoki held a conference call with investors and analysts during which he talked about potential risks and uncertainties going forward.

According to a translation by Twinfinite, Totoki revealed that the rising popularity of cross-platform free-to-play games could pose a threat to business. He also thinks cloud gaming will eventually have an impact on consoles but, unlike some analysts, he doesn’t think it poses any immediate threat.

In terms of the future, Totoki cautioned against being “too optimistic” due to the emergence of “several macroeconomic and geopolitical risks.” He also asked investors to be “conscious of potential volatility in profitability” at this point in the console cycle.

“We are working to mitigate that volatility by leveraging the more-than 91.6 million unit cumulative install base of the PlayStation 4 to benefit from the new business model created by network services and add-on content sales,” he added.

Elsewhere in his speech, Totoki said that he has asked Sony’s various business units to be sensitive to changes in the environment.

“Preparing for risks means a thorough review of the operations of each of our businesses and a strengthening of each business to minimize potential damage,” Totoki explained. “It also means preparing to recover quickly and go on the offensive once the environment improves. In our first and second mid-range plans, we were able to transform Sony’s business model and improve our profitability. In our third mid-range plan, we are continuing to work to strengthen our operating efficiency to achieve steady growth over the long-term.”

For more on Sony’s FY2018 Q3 earnings, head over to the company’s website.

[Source: Twinfinite via Gamasutra]

Sony CFO Doesn’t Think Cloud Gaming Will Impact Consoles in the Near Future

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Unexplored Coming to PS4

Publisher Digerati has announced their well-received twinstick roguelite Unexplored will be coming to PlayStation 4 on February 19, 2019. Previously released on PC in February of 2017, Unexplored features action RPG elements and “cyclic dungeon generation” (see video below for explanation). The PlayStation 4 version of Unexplored will be the Unlocked Edition, which will feature the main game and its three DLC packs. The announcement trailer and details from the press release can be found below.

Unexplored: Unlocked Edition arrives on PS4 February 19th and Xbox One February 22nd

Acclaimed roguelite brings cyclic dungeon generation to consoles

31 January, 2019 – Indie publisher Digerati is pleased to confirm the twinstick roguelite action RPG Unexplored: Unlocked Edition will launch on PS4 February 19th/20th (NA/EU respectively), with the Xbox One version set to follow that same week on the 22nd.

Developed by Netherlands-based studio Ludomotion, Unexplored first launched on Steam where it was met with wide acclaim. A roguelite that feels like a roguelike, Unexplored is an accessible yet challenging action RPG that has won praise for its groundbreaking ‘cyclic dungeon generation’ technology. This brand-new tech creates procedurally generated levels that feel hand-crafted, making every dungeon run both unique and memorable.

Descend into the depths of the Dungeon of Doom and complete your quest: steal the Amulet of Yendor from the fearsome dragon and make it out alive. Explore dangerous dungeons, forge magical items, solve mysterious puzzles and battle hundreds of foes!

Unexplored: Unlocked Edition includes the main game and its three DLC packs: Mithril Run, Ripley Run, and The Dark Ritual.

Some of Unexplored’s accolades include:

• PC Gamer GOTY Personal Pick by Wes Fenlon

• Rock Paper Shotgun GOTY Favourite 3 by Dominic Tarason

• Vice Waypoint GOTY Top 10 by Austin Walker

• Awarded the Rock Paper Shotgun ‘Recommended’ review rosette

• Nominated at the Dutch Game Awards for Best Game Design, Best Technical Achievement, and Best Game (Audience Award)

Key Features

• Explore the ever-changing Dungeon of Doom – no two runs the same

• Intense melee combat – fight against goblins, trolls, skeletons, wyrms and many more creatures and bosses

• Stealth mechanics – dungeon-crawl like a real rogue!

• Real emergent gameplay with many tactical options

• Challenging, generated puzzles await on every new run

• 7 distinctive character classes to unlock and master: Warrior, Rogue, Wizard, Archer, Cleric, Barbarian, Musketeer

• Adaptive, original soundtrack complements the action

• Mithril Run DLC: Explore the dark abandoned mines of Moryondor and escape with as much gold and treasure possible

• Ripley Run DLC: Armed with your trusty repeater crossbow, face off against a horde of alien Creeps

• The Dark Ritual DLC: Stop a group of cultists summoning The Great Old One in this Cthulhu-esque mystery

Max PS-4 News Playstation Nation PlayStation News

PlayStation Plus February 2019 Update

30. Jan, 2019

Check out what games will be included in the February update for PlayStation Plus. Remember you can voice your opinions on these Plus games in the comments section below and in our forums.

Oh and before I forget in early February, cloud storage space will be expanding from 10GB to 100GB for PS Plus members.

As a reminder, after 8th March 2019, PS3 and PS Vita games will no longer be offered as part of the PS Plus monthly games line up

PlayStation 4

For Honor

Store – “Enter the chaos of war and choose your faction. Play as a bold Knight, a brutal Viking, or a deadly Samurai. Experience the thrilling story campaign solo or co-op, and fight in brutal PvP multiplayer modes, now on new dedicated servers.”


Hitman: The Complete First Season

Review – “The six episodes of Hitman comprise a great package that’s worthy of your time and money. Each episode is large and exquisitely detailed with an assortment of ways to reach and dispatch your targets and you will be playing them for ages.” – Chazz


PlayStation 3

Cross-Buy PS Vita
Review – “Aims to be a parody of the fighting game genre while at the same time becoming a staple of it.” – Randy


Metal Gear Solid 4: Guns of the Patriots

Store – “Set in a battle-scarred future where huge conglomerates fight for supremacy using armies of hand-picked mercenaries.”


PlayStation Vita

Cross-Buy PS4
Store – “Load your guns! Rain death from above! Protect your valuable orphans! Defeat giant, improbable bosses! Gunhouse is part puzzle, part active tower defense, as you make big combos to launch a hail of bullets and special attacks at the alien invaders who would like nothing better than to consume your delicious orphan friends.”


Rogue Aces
Cross-Buy PS4
Store – “It’s time to join the Rogue Aces and liberate the islands from The Baron and his dreaded pilots. Will you be able to face the fiercest of foes with only one life and three planes? Take down waves of dastardly enemies in this endlessly emergent air combat rogue-like where nothing is the same twice.”


What do you think of this update, let us know in the Forums or on Twitter using #AskPSNation.

Information taken from the EU and US PlayStation Blogs. Game list correct at time of posting, subject to change without notice.

Written by Chazz Harrington

Chazz Harrington

You can find me on everything: PSN, Twitter, Wii U, Origin, Steam, etc using my universal ID: ChazzH69

If you send a friend request please add ‘PS Nation’ in the subject area.

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BioWare Head of Live Service Addresses VIP Demo Issues

26. Jan, 2019

Yesterday at time of writing, saw the launch of the VIP Access Demo for the newest, possibly most highly anticipated live-service game of 2019 (sorry Division 2), Anthem. While troubles are to be expected with any live-service experience, those troubles increase significantly during demos and beta testing phases. Surprising few, Anthem was no exception, as the VIP Demo was a difficult experience for many players, including myself, on the first night.

Earlier this afternoon, BioWare Head of Live Service (this is a real title now people) Chad Robertson posted to The BioWare Blog about how BioWare feels about the issues with the Demo and how they plan to fix it going forward.

Yesterday was rocky. The first day of our VIP demo weekend did not go exactly as we planned, and I want to share what happened.

We’ve been testing the entire game and platform for several months, but there were a few things we missed; real-world play frequently leads to unexpected issues. Before I share details on this and what we’re still facing, I want to dispel one comment we’ve seen: that we under-planned for server capacity. To ensure stability, we intended to manage our servers to match the player population as it grew. Overall, we had excess capacity prepared for population increases, and continue to do so. That said, what’s important is that all parts of the game work as designed to meet players’ needs, and that did not happen in the opening hours.

The post starts by saying that the team at BioWare planned for server capacity and even now still have excess server space for player population. This is an important distinction, as server size has been an issue in games for years, and live-service games feel that significantly more strongly than other, traditional online games. Robertson seems confident Anthem servers will have enough space to accommodate the undoubtedly massive flood of players the game will see on launch day. How true that turns out to be remains to be seen.

Robertson goes on to outline the most problematic issues players were experiencing in the Demo, and how they plan to fix them:

While there are a number of issues we dealt with yesterday, the three primary areas were:

Platform connections – this was caused by the spike in players entering the game when we opened up. Unfortunately, these issues did not present themselves during our internal testing. Investigations are ongoing, and we will continue to apply fixes throughout the weekend.

Entitlements – these are account flags that grant players things like their pre-order incentives and demo access. During the demo weekend, we identified a bug where VIP players with a specific combination of entitlements were being blocked from accessing the demo. We believe we’ve resolved most of these, but have additional cases we are addressing.

“Infinite loads” – this is occurring for some players, particularly when they transition from Fort Tarsis to an expedition. We saw this only in isolated cases during internal testing and believed it was resolved. Unfortunately, the problem is exacerbated in the real-world where differences with player’s ISPs and home networks introduce new behavior.

Today, our top priorities are:

Continue to resolve any reports of issues with login and entitlement problems.

Implement fixes to address “infinite loads”. I want to be upfront that this is a difficult one, and something we may not resolve during this weekend — many players are not seeing this issue and the last thing we want to do is destabilize the experience for everyone.

Improve server performance. We’ve heard reports of rubber-banding and other signs of server latency. We believe we can address this and will be conducting some small-scale experiments to confirm that. We may roll some fixes out this weekend or may wait for the open demo next weekend, depending on the level of risk to the overall service.

Anthem is a going to be a large game, and even its demo is getting hotfixes to possibly take care of some of these issues during the weekend. From the way Robertson spoke, if the issue can’t be fixed this weekend, we can be assured they will be less prevalent during next weekend’s demo. BioWare are putting a lot on Anthem’s shoulders, so it’s understandable that they are committed to doing everything they can to make sure their players have as positive an experience as they can.

BioWare are also remaining positive about the game’s potential stating that the game is seeing “over 300K concurrent viewers yesterday & over 100M minutes watched — those are Fortnite-type numbers!” Robertson also teased an upcoming announcement with new information on the way.

While we have had problems, we have also had many players enjoying the game. It’s been incredibly humbling to see so many people watching along with us on Twitch (over 300K concurrent viewers yesterday & over 100M minutes watched — those are Fortnite-type numbers!). Thank you for your support! Our goal is to get everyone into the demo having fun together.

We believe we’ve created an amazing game and we’re doing everything we can to ensure our entire community can enjoy it. We’re committed to keeping an open conversation with our community as part of our Live Service well into the future. (We’ll also have some cool news to share soon on our plans for the game after we launch — stay tuned!)

Anthem releases on February 22. It’s going to be a big one, so clear your calendars everybody. If you’re playing the VIP Demo or interested in game in general, let’s talk about it in the Forums or on Twitter using #AskPSNation.

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Overwatch Kicks Off Year of the Pig

26. Jan, 2019

Blizzard has kicked off Overwatch’s annual Lunar New Year event that will last from January 25 – February 18, 2019. As is always the case with Overwatch events, this Year of the Pig event will feature new collectibles including legendary skins for Reaper, Reinhardt, Zenyatta, Tracer, Torbjörn, and Hanzo, along with epic skins for Orisa and Brigitte. In addition to the skins, a festive Capture-the-Flag version of Busan will be available in the Arcade and both Ayutthaya and Lijang Tower return as previously Lunar New Year-themed maps. Check out the Year of the Pig video and collectibles below.

[youtube] In other news:

Written by Brock Arnett

Gamer since the NES days, Boilermaker, Colts and Pacers fan. I can’t wait until my two boys are old enough to play games with me.