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Vintage Resident Evil 2 Costumes Coming in February

resident evil 2

Resident Evil players have had a rush of a weekend, huh? Following the release of the game on January 25th, fans and non-fans alike have been making the terrifying journey through Raccoon City. However, if you’re looking to make the game a little bit more lighthearted (as hard as that may be), some upcoming new free DLC may be just the trick. While we had originally learned that Claire and Leon would be getting some perfectly polygonal costumes, we now now they will be free for all players on February 15, 2019.

If that date sounds familiar, that’s probably because that’s the day the “Ghost Survivor” mode is introduced to Resident Evil 2. The mode, which is free for all players, explores the events of Raccoon City through the eyes of those who weren’t as fortunate as Leon and Claire.

Capcom is certainly putting its weight behind Resident Evil 2, as evidenced by this free DLC. Even weekly challenges are part of the horror sensation. With the sales success Resident Evil 2 is already seeing, we are most definitely in store for even more Resident Evil content in the coming years. We could even see a Resident Evil 3 remake.

Resident Evil 2 is available now for the PlayStation 4, Xbox One, and PC. Are you ready to get your nostalgia on in this scary, scary adventure? Let us know!

Vintage Resident Evil 2 Costumes Coming in February

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Max Xbox News XBox Lives Major Nelson

RESIDENT EVIL 2 Is Now Available For Xbox One

Product Info:
Developer: CAPCOM
Publisher: CAPCOM
Website: Resident Evil
Twitter: @Capcom_Unity / @RE_Games

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Capcom is Mixing Things Up With the Street Fighter Pro League

street fighter pro league

Capcom has long run the Street Fighter competitive scene through two major events, there’s Evo and everything feeding into that, and the publisher’s own Capcom Pro Tour. But now, Capcom is bringing a new idea to North America, called the Street Fighter Pro League. This format is not only team-based, but a few different kinds of rules are tossed in the mix to make things interesting.

This announcement comes straight from Capcom Unity, and the premise of this new tournament format is about “adding new layers of strategy and drama” to the Street Fighter esports experience. This event will be starting this year, but hardcore Street Fighter players might want to note that Capcom Pro Tour will also be running as normal.

Here’s the pitch. In the Street Fighter Pro League, teams of three will be formed with a mix between community favorites, newer players, and of course the top pros from the Capcom Pro Tour rankings. That means the CPT pros will be elected team captains, the second slot will be filled via online qualifier events, and the third slots will be filled via fan voting. Captains will then draft from that pool of players, per their respective slots.

The final wrench in the gears is the “character ban” rule. Players won’t just be able to stick with their mains. Before each match, each team will be able to pick one character to ban, and teammates can’t pick the same characters during a match. The intent here is to encourage team play and strategy beyond individual skill and single character mastery. This particular rule is getting a divisive response on social media.

The Street Fighter Pro League will get started in April 2019, and tournaments will air every Thursday through May. The finale for season one will be held in June, and the top two teams will move on to season two. The draft will follow in August, and the season will conclude in November at which point the first champion will be crowned. For further updates, keep your eyes on the Capcom Fighters social media channels.

[Source: Capcom Unity]

Capcom is Mixing Things Up With the Street Fighter Pro League

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Playstation Lifestyle PlayStation News

Comparison Video Shows How Resident Evil 2’s Violence and Gore Have Been Toned Down in Japan

resident evil 2 gore

It’s no secret that Japan is a little strict when it comes to depiction of violence and gore in video games. Titles like Resident Evil 7 and Until Dawn have had some significant changes made to their Japanese versions – from having scenes changed entirely to violent scenes being blacked out.

Resident Evil 2 has understandably received similar treatment, which we can see in the brief comparison video below courtesy of Twitter user Tristan Cooper:

In case the video is removed, you can check out a screenshot below to get an idea of the changes:

It’s always interesting to note differences in culture. Japanese games with certain types of sexual content are no stranger to censorship in the West. On the other hand, Western games don’t shy away from violent and gory details, which Japanese authorities find hard to stomach. Either way, developers have no choice but to adhere to regulations when localizing.

A remake of the 1998 game, Resident Evil 2 will release on January 25, 2019 for the PlayStation 4, Xbox One, and PC. Its recently released demo garnered a positive response from players.

The PC version has already been datamined and users have been busy digging out interesting information. However, it crosses into spoiler territory so if you’re curious, head over to the dedicated ResetEra datamining thread at your own risk.

Have our readers been playing the demo? Let us know what you think.

https://www.playstationlifestyle.net/2019/01/13/resident-evil-2-gore-japan/?utm_source=rss&utm_medium=rss&utm_campaign=resident-evil-2-gore-japan

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Max Xbox News XBox Lives Major Nelson

RESIDENT EVIL 2 1-Shot Demo Is Now Available For Xbox One

Note: this demo is available until 1/31/2019.

Resident Evil 2 is also available for pre-order and has two editions to choose from:

NOTE: You may pre-download this game, but it will not be playable until the release date/time: 01/24/2019 – 9:00 PM (check the product page for release date/time in your region).

Product Info:
Developer: CAPCOM
Publisher: CAPCOM
Website: Resident Evil
Twitter: @Capcom_Unity / @RE_Games

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Playstation Lifestyle PlayStation News

Sonic Mania Developer Headcannon Pitched Capcom a new Darkwing Duck Game

new darkwing duck game

You seldom hear about game ideas that don’t work out, especially if they never get past the pitching phase. Even more rare than that is being able to see the content that was pitched. Don’t even think about actually getting your hands on it and playing it. Somehow, in this case, we’re getting all three. Headcannon, a small developer and part of the Sonic Mania team, revealed this week that it pitched a new Darkwing Duck game to Capcom. The pitch didn’t work out, perhaps unsurprisingly, but the real surprise is you can download and play that pitch (on a computer, naturally).

[youtube https://www.youtube.com/watch?v=qWzncmnRex0]

This comes from Simon “Stealth” Thomley himself, who runs Headcannon and was one of the lead programmers on Sonic Mania alongside director Christian Whitehead. He posted both a gameplay video of the “demo” built for the pitch, as well as a second video providing the backstory on what happened. It isn’t the most elaborate story in the world, essentially going from a conversation at E3 to a series of attempts at email communications. Later, a separate conversation led to an assumption that Disney would have turned it down pretty quickly regardless of Capcom’s interest. Still, the “demo” is neat, and you can download a playable PC build and try it out.

It’s obviously a proof of concept, mostly showing off early mechanical ideas. It’s cute, though, in that it uses music and some assets from the original NES Darkwing Duck game (which of course was developed by Capcom). It also tallies some stats at the end, and Thomley encourages players to use that screen to share high scores on social media. Fortunately, while this proposed sequel will never see the light of day, you can certainly play the original for PlayStation 4 in the excellent Disney Afternoon Collection from Digital Eclipse.

[Source: YouTube]

https://www.playstationlifestyle.net/2019/01/07/new-darkwing-duck-game-pitch/?utm_source=rss&utm_medium=rss&utm_campaign=new-darkwing-duck-game-pitch

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Playstation Lifestyle PlayStation News

Capcom Offers Sneak Peek at Devil May Cry 5’s Live Action Cutscenes, Director Discusses Future Plans

devil may cry 5 deluxe edition

Capcom has released a preview of Devil May Cry 5‘s premium live action cutscenes, which will be included in the game’s deluxe edition. Without further ado, check out the brief clip below:

In addition to the sneak peek, Capcom revealed that when someone makes an online cameo in our game, their name will appear on the left side of the screen. Here’s how it’ll look:

In other Devil May Cry 5 news, director Hideaki Itsuno has said that he’s looking forward to players’ feedback and videos on social media when the game releases. During a year-end interview with 4Gamer, he revealed that he’ll be preparing for his next title after April 2019, following the release of Devil May Cry 5‘s Bloody Palace mode.

Itsuno said (translation via Gematsu):

Soon we will complete Devil May Cry 5, the first numbered title in the series in 11 years. I’m putting everything I have into it and am looking forward to everyone’s feedback. Unlike previous entries, the hurdles of sharing videos and the like have lowered, so I’m really looking forward to seeing everyone’s superplay videos on social media. After its release on March 8, and after checking the free update coming in April, I’m going to refresh and prepare for my next title. I hope to work hard so that my next title meets everyone’s expectations, and so that I can announce it as soon as possible.

Devil May Cry 5 will release on the PlayStation 4, Xbox One, and PC.

[Source: 4Gamer via Gematsu]

Capcom Offers Sneak Peek at Devil May Cry 5’s Live Action Cutscenes, Director Discusses Future Plans

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Playstation Lifestyle PlayStation News

In-Game Ads Quietly Disabled in Street Fighter V After Only Two Weeks

Street Fighter V ads

A couple of weeks ago, we reported that Capcom would be including in-game advertisements in Street Fighter V in attempts to generate more revenue. Players could opt in and would start seeing ads for all things Capcom, like the 2018 Capcom Cup. Doing so would grant bonuses such as extra money. This was an interesting idea, but it seems Capcom has pulled the plug and all in-game ads have disappeared.

Earlier on December 26, 2018, a report from Event Hubs stated that all in-game ads have been pulled, following the error message, “The sponsor is currently not available, so you cannot use the selected color.” Previously, ads were presented via costumes, loading screens, and stages. A posting from Capcom stated that the in-game ad event was scheduled to run from December 11-25, 2018, so it does not appear like this was a result of feedback, as it was planned.

It seems as though the sponsored in-game ad event will appear intermittently, according to a Capcom post, and that the company will be taking player feedback into consideration once the event returns. There is no word on what the exact nature of the future of these sponsored events, but it is likely we will see them again. At this time, Capcom is probably tweaking things and making sure it’s right for the community. We will update you when we get more information on sponsored events for Street Fighter V.

[Source: Event Hubs]

In-Game Ads Quietly Disabled in Street Fighter V After Only Two Weeks

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Playstation Lifestyle PlayStation News

Famitsu Interview Reveals how V Operates in Devil May Cry 5

devil may cry V gameplay

The latest marketing materials, including the most recent trailer for Devil May Cry 5 have been focusing on V, the mysterious third playable character. As we know, V operates in combat through various demon familiar-like characters, therefore much of his gameplay appears to be indirect in a manner of speaking. A recent interview from Famitsu has been translated, which goes into much finer detail about how V works, clarifying what his abilities are and what that means for the Devil May Cry fans. The interview was translated by Platinum Paragon over at the DMC5Info Twitter account:

As we know from before, V has three different demons he can summon. There’s Griffon, who can actually speak and communicate with V directly, then Shadow and Nightmare, who are more monstrous (but can still communicate through Griffon). These demons have different properties in combat, most notably Nightmare who is not controlled by the player unless they opt to ride on him. Choosing to ride on Nightmare is a risk, as his slow movement likely locks him into a small area when manually controlled.

What may stand out the most out of this information (as it pertains more to the story than the gameplay mechanics), is that V’s natural state is actually white hair and (mostly) tattoo-free skin. When we see him snap his fingers to turn his hair white in the trailer, there’s also a black mist of sorts that seems to escape his body. You can see some of his tattoos vanish as well, and that blackness is actually a sign of those demons possessing him. So when he summons Nightmare, which uses the Devil Trigger meter, that causes a peek at V’s natural looks.

V’s demons also aren’t capable of killing enemies. While V relies on his demons for most of combat, it’s actually up to him to deliver finishing blows. Enemies will enter a kill state after taking enough damage, and V must use his cane to finish the fight. He can also charge his Devil Trigger meter by reading his book, and the closer he stands to his demons when he’s reading, the faster the meter fills.

https://www.playstationlifestyle.net/2018/12/20/devil-may-cry-5-v-gameplay-famitsu/?utm_source=rss&utm_medium=rss&utm_campaign=devil-may-cry-5-v-gameplay-famitsu

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Playstation Lifestyle

Ryu as Jin Saotome and Mech Abigail are Street Fighter V’s Next Extra Battle Costumes

street fighter 5 extra battle costumes

A couple of new costumes, one original and one based on an old school Capcom property, are coming soon to Extra Battle mode in Street Fighter V. Of course, the costumes will also be available to purchase if you don’t want to fight to earn them in Extra Battle. From December 21, 2018 to January 17, 2019, Extra Battle will feature Mech Abigail (the latest in a series), and after that a Jin Saotome (Cyberbots, last seen in playable capacity in Marvel vs Capcom 2 or, arguably, Project X Zone) costume for Ryu.

Mech Abigail is the latest in a line of Mech costumes for various characters, which so far has included Zangief, F.A.N.G., and Juri. Ryu’s Jin Saotome costume is a crossover from the aforementioned Cyberbots, and players will also be able to unlock Cyberbots background music via Extra Battle. Also as a reminder, through December 27 the following past Extra Battle costumes are also available to earn:

  • Viewtiful Joe for Rashid (Viewtiful Joe)
  • June for Chun-Li (Star Gladiator)
  • Captain Commando for Nash (Captain Commando)
  • Nameless Super Soldier for Guile (Forgotten Worlds)
  • Fiona for Cammy (Haunting Ground)

That’s not all of the fun costume stuff Capcom has going on. Starting tomorrow, December 11, Capcom will also hold a sale on 11 DLC bundles. The costume bundles are the following:

  • Capcom Legends (6 costumes, $9.99)
  • 2017 Holiday Costumes (4 costumes, $5.99)
  • Story Costumes (32 costumes, $19.99)
  • Stage Bundle (17 stages, $19.99)
  • Professional Costumes (10 costumes, $14.99)
  • Sports Costumes (6 costumes, $9.99)
  • School Costumes (9 costumes, $14.99)
  • 2017 Halloween and Holiday Costumes (9 costumes, $9.99)
  • Nostalgia Costumes (15 costumes, $19.99)
  • Street Fighter 30th Anniversary Costumes (4 costumes, $9.99)
  • Akiman Chun-Li (7 costumes, $14.99)

As a closing reminder, tomorrow also marks the start date of a Street Fighter V: Arcade Edition free trial that will runs through December 19.

[Source: Capcom Unity]

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