14. May, 2019
Operation Dark Hours – The Division 2 Title Update 3 has Arrived
PlayStation Nation –
Tom Clancy’s The Division 2 has been gaining traction since its release and developer/publisher Ubisoft have no intention of slowing momentum. With that said, the scheduled maintenance earlier last night (or this morning, or yesterday afternoon depending on where you live) made way for some new content. Tite update 3 is here and it is bringing with it a lot of goodies. Here’s I’ll be highlighting a few of the bigger points.
I’ll be pulling some of the information from the most recent patch notes, provided here if you’d like to read through this yourself (and there’s a lot to read). Let’s get started.
New Feature: Operation Dark Hours
Operation Dark Hours is our first 8-player raid coming to Tom Clancy’s The Division 2. Teamwork, collaboration, and adaptation will be necessary to defeat the Black Tusk. More information and exact opening times will be revealed soon.
This first one is self-explanatory: The Division 2’s first raid content. In-game, it would seem there is a countdown timer of appx. 2 days at the time of writing until the Raid opens.
New Feature: Classified Assignments: The Fall of DC
Classified Assignments are exclusive missions for owners of the Year 1 Pass. Discover and complete these missions to hear stories behind the fall of DC as well as unlocking exclusive Backpack Trophies. Title Update 3 includes the first two Classified Assignments.
New Apparel Event: Dark Hours
Starting together with the raid release, our second Apparel event will introduce new outfits, masks, emotes and weapon skins!
We finally get to see the first of the so-called “Classified Assignments” included with the Year 1 Pass. Clearing these new missions involves locating some hidden entrances, and collecting new information about the fall of D.C. Also, another apparel event, for the fashionable Agents out there.
ACHIEVEMENTS & TROPHIES
Added Operation Dark Hours Achievement / Trophy.
New Trophy, yo!
Increased the base cap for Receiver Components and Protective Fabric crafting materials by 200, meaning that their caps now start at 350 and end at 600 with all material capacity perks.
Inaya al-Khaliq in the Base of Operation is now a Crafting Vendor, she can be found next to the Crafting Bench in the White House.
[…] Note: While Inaya will have a variety of Blueprints available, there are still other sources in the game like Settlements and Control Points.
All exotic items upgraded through crafting will get the maximum Gear Score of the current crafting bench tier.
This was one of the initial changes being tested in the newly implemented Public Test Server, and should help aid players in crafting new gear.
New feature: Post Mission Activity Summary
After completing missions, players may opt to look at an activity summary showcasing their performance in that activity and allowing an expanded look at a variety of detailed statistics.
A new feature that could be helpful in determining the usefulness of a certain build in a given situation. Knowing how well or how poorly your current build performed on some missions will help some player min/max their “perfect” build loadouts.
Recalibration has been changed to allow for the majority of stats to be moved as they are, from one item to another, while making it less likely to reach the cap of the stat moved. To achieve this goal, we’re expressing the recalibrated power as a separate number called Recalibration Score, next to the Gear Score. As such, recalibration will no longer increase the gear score of the item. All existing recalibrated items will have their recalibrated additional gear score converted to the new format.
Finally, there were some tweaks to recalibration. Ubisoft already communicated tht no mroe gear would drop at 515, as that would invalidate someof the current builds plyers were working on right as the new Raid would unlock. Instead Recalibration has been changed up a bit and will now attach a new “Recalibration Score.”
There’s a lot here, and there is even more in the actual patch notes. This was what we felt was most important and worth a mention here.
In other news: