CRYENGINE enters stabilization in preparation for the release of 5.6

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CRYENGINE enters stabilization in preparation for the release of 5.6



The release of the next major engine version, CRYENGINE 5.6, draws nearer.

We know many of you are eagerly anticipating the next major release of CRYENGINE and today we officially enter stabilization. Some of you may have already noticed that the stabilization branch on GitHub has been synced with the latest changes. There are over 1000 changes since the last release. Features have been locked-in for CRYENGINE 5.6, and we now focus on making the release as stable as possible. You can take a look at what features are coming by checking out the CRYENGINE roadmap.

With this in mind, we would like to thank everyone in the CRYENGINE community for all of your feedback, suggestions, bug reports, and pull requests which have all helped to shape the future of CRYENGINE. We are excited to provide you with many of the features that you have requested in this next release. With so many changes, we are now searching for any bugs that may have surfaced during development. Stay tuned for more information about what’s coming to CRYENGINE 5.6 in the weeks ahead.

What CRYENGINE 5.6 features are you looking forward to most? Let us know in the comments below, on the forums, Facebook, or via Twitter and join the discussion over on the official CRYENGINE Discord server.


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