Category: Unreal Engine News

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CM Labs links best-in-class real-time toolsets for highest-fidelity engineering and training simulation

author image by Unreal Engine | Unreal Engine News | 0 Comments | November 25, 2019

When CM Labs wanted to take its vehicle and equipment training simulators to the next level in terms of VR support, graphics, and gameplay, it developed an integration between Vortex Studio, its high-fidelity simulation, and Unreal Engine….

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Epic Games and Quixel join forces to empower creators

author image by Unreal Engine | Unreal Engine News | 0 Comments | November 22, 2019

Today Quixel has joined Epic Games, making the world’s largest photogrammetry asset library free for all use in Unreal Engine….

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The Coalition dives deep into the tech of Gears 5

author image by Unreal Engine | Unreal Engine News | 0 Comments | November 21, 2019

The Vancouver-based studio reveals how they delivered Gear 5's state-of-the-art-graphics and open-world segments while providing tips on how to maintain smooth, consistent performance….

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Visualizing Sweden’s first high-speed railway with real-time technology

author image by Unreal Engine | Unreal Engine News | 0 Comments | November 8, 2019

Engineering consultancy ÅF Infrastructure is using real-time technology and big data to power interactive rail network design. The award-winning company is harnessing the power of geographic information system (GIS) data relating to the local landscape and archaeology to inform decisions. …

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Famed Castlevania producer creates new Igavania hit Bloodstained as an indie developer

author image by Unreal Engine | Unreal Engine News | 0 Comments | October 27, 2019

Famed Castlevania producer Koji Igarashi talks about creating a modern Igavania title, which has become one of the most beloved crowdfunded games yet. …

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Designing a film set in VR on “John Wick: Chapter 3 – Parabellum”

author image by Unreal Engine | Unreal Engine News | 0 Comments | October 25, 2019

When Alex Nice was tasked with helping develop the look and feel for a complex film set on John Wick: Chapter 3 – Parabellum, he turned to immersive real-time technology to help everyone from the director to the stunt team understand the design. …

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Unreal Engine provided robust artistic tools that empowered SNK to make the most beautiful Samurai Shodown yet

author image by Unreal Engine | Unreal Engine News | 0 Comments | October 19, 2019

Art and Game Director Nobuyuki Kuroki talks about what it was like re-imagining the venerable fighting game franchise with a new 3D art style that pushes the boundaries for beautiful, stylized visuals and slick animations. …

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EFLA supercharges its road and infrastructure visualization pipeline with Twinmotion

author image by Unreal Engine | Unreal Engine News | 0 Comments | October 18, 2019

The largest civil engineering and consulting company in Iceland has been slashing turnaround times for their projects with real-time immersive 3D architectural visualization….

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Unreal Engine 4.23 released!

author image by Unreal Engine | Unreal Engine News | 0 Comments | September 5, 2019

From massive-scale physics and destruction to subtle ray-traced effects, Unreal Engine 4.23 continues to push the boundaries of cinematic quality and realism for real-time experiences. Meanwhile, our latest virtual production toolset is poised to change the art of filmmaking, while new developer-focused tools help you squeeze every ounce of performance out…

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Free Twinmotion update available—SketchUp direct link and more

author image by Unreal Engine | Unreal Engine News | 0 Comments | August 17, 2019

Go from SketchUp Pro to VR in as few as two clicks, with the latest free Twinmotion update! Plus, there’s a brand new pack of high-quality grasses for luscious lawns and landscapes, not to mention increased performance and stability….

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