Category: Unity Technologies Blog

 Recent News
img

Achieve beautiful, scalable, and performant graphics with the Universal Render Pipeline

author image by Unity Tech | Unity Technologies Blog | 0 Comments | February 10, 2020

[video src="https://blogs.unity3d.com/wp-content/uploads/2020/02/RenderPass-WaterEffects.mp4" poster="https://blogs.unity3d.com/wp-content/uploads/2020/02/RenderPass-WaterEffects.mp4"]Universal Render Pipeline is a powerful, ready-to-use solution with a full suite of artist tools for content creation. Use should use this rendering pipeline if you want to make a game that has full Unity platform reach with best-in-class visual quality and performance. We covered the benefits of the…

Read more
img

Unity and Overtone at PAX East 2020

author image by Unity Tech | Unity Technologies Blog | 0 Comments | January 22, 2020

We’re showcasing Unity’s voice and text chat app, Overtone, at PAX East. Experience the power of this reliable, scalable, high-fidelity communication tool in Boston, MA, February 27 to March 1.  Connect with Overtone Overtone is a free downloadable voice and text chat app that enables gamers around the world to communicate…

Read more
img

Black Friday is back!

author image by Unity Tech | Unity Technologies Blog | 0 Comments | November 25, 2019

This week, save 50% on 400 of this year’s most popular assets to take your Unity project to the next level. Looking to build wild landscapes from scratch? Want to create cinema-quality lighting effects? Need an Editor extension to save time on coding? This week, we’re offering big discounts throughout the…

Read more
img

Normal map compositing using the surface gradient framework in Shader Graph

author image by Unity Tech | Unity Technologies Blog | 0 Comments | November 20, 2019

A recent Unity Labs paper introduces a new framework for blending normal maps that is easy and intuitive for both technical artists and graphics engineers. This approach overcomes several limitations of traditional methods. Since the introduction of normal mapping in real-time computer graphics, combining or blending normal maps in a mathematically…

Read more
img

Unity Reflect arrives in December

author image by Unity Tech | Unity Technologies Blog | 0 Comments | November 19, 2019

Unity Reflect, our new real-time 3D product for building information modeling (BIM) workflows, will be released from beta and available for purchase on December 2. Last year at Autodesk University Las Vegas, we unveiled the next phase of our strategic collaboration with Autodesk, bolstering our commitment to achieve full data interoperability…

Read more
img

Simplify your game testing with our new machine learning product, GameTune

author image by Unity Tech | Unity Technologies Blog | 0 Comments | November 8, 2019

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for game optimization. Releasing new features and events is an integral part of running your game. But how do you make sure that features are working optimally for your…

Read more
img

Unity acquires Obvioos, creators of Furioos

author image by Unity Tech | Unity Technologies Blog | 0 Comments | November 1, 2019

Democratizing development using real-time 3D tools is at the heart of what Unity is all about. Today, we’re excited to announce that Unity has acquired Obvioos, the creator of Furioos, a cloud-based video streaming service out of Lille, France. Furioos puts the power of real-time 3D into anyone’s hands by streaming…

Read more
img

Buried Memories: High Fidelity Game Visuals in Unity Learn Premium

author image by Unity Tech | Unity Technologies Blog | 0 Comments | October 29, 2019

The Buried Memories Volume 2: Serekh asset pack was released in the Summer of 2019 by Unity’s Asset Store and provides AAA quality, high fidelity assets to bring your project to life.     To accompany this stunning asset pack, the Learn Content and Unity Icons Collective teams have crafted a…

Read more
img

How Unity Reflect solves challenges in interactive visualization

author image by Unity Tech | Unity Technologies Blog | 0 Comments | October 23, 2019

We invited award-winning architecture firm SHoP Architects to share their early impressions of our new product Unity Reflect in our latest webinar. Whether you’re a developer or have never touched a line of code, Unity Reflect lets you quickly and easily create real-time BIM experiences to win more projects, conduct immersive…

Read more
img

Advanced Animation Rigging: Character and props interaction

author image by Unity Tech | Unity Technologies Blog | 0 Comments | September 5, 2019

Earlier this year we introduced the Animation Rigging package. Our initial goal was to provide a suite of constraints that can be used to create different rigs to alter or modify your animation at runtime.  We’ve been exploring many of the possibilities that this package offers, pushing the boundaries between runtime…

Read more